vector._compute.spatial.transform3D module#
Spatial.transform3D(self, obj)
where obj` has ``obj["xx"]
, obj["xy"]
, etc.
- vector._compute.spatial.transform3D.cartesian(lib, xx, xy, xz, yx, yy, yz, zx, zy, zz, x, y, z)#
- vector._compute.spatial.transform3D.dispatch(obj: Any, v: Any) Any #
- vector._compute.spatial.transform3D.rhophi_eta(lib, xx, xy, xz, yx, yy, yz, zx, zy, zz, rho, phi, eta)#
- vector._compute.spatial.transform3D.rhophi_theta(lib, xx, xy, xz, yx, yy, yz, zx, zy, zz, rho, phi, theta)#
- vector._compute.spatial.transform3D.rhophi_z(lib, xx, xy, xz, yx, yy, yz, zx, zy, zz, rho, phi, z)#
- vector._compute.spatial.transform3D.xy_eta(lib, xx, xy, xz, yx, yy, yz, zx, zy, zz, x, y, eta)#
- vector._compute.spatial.transform3D.xy_theta(lib, xx, xy, xz, yx, yy, yz, zx, zy, zz, x, y, theta)#