Index

_ | A | B | C | D | E | F | G | I | L | M | N | O | P | R | S | T | U | V | X | Y | Z

_

A

B

C

D

E

F

G

I

L

M

N

O

P

R

S

T

U

V

  • Vector (class in vector._methods)
  • vector._compute
  • vector._compute.lorentz
  • vector._compute.lorentz.add
  • vector._compute.lorentz.beta
  • vector._compute.lorentz.boost_beta3
  • vector._compute.lorentz.boost_p4
  • vector._compute.lorentz.boostX_beta
  • vector._compute.lorentz.boostX_gamma
  • vector._compute.lorentz.boostY_beta
  • vector._compute.lorentz.boostY_gamma
  • vector._compute.lorentz.boostZ_beta
  • vector._compute.lorentz.boostZ_gamma
  • vector._compute.lorentz.deltaRapidityPhi
  • vector._compute.lorentz.deltaRapidityPhi2
  • vector._compute.lorentz.dot
  • vector._compute.lorentz.equal
  • vector._compute.lorentz.Et
  • vector._compute.lorentz.Et2
  • vector._compute.lorentz.gamma
  • vector._compute.lorentz.is_lightlike
  • vector._compute.lorentz.is_spacelike
  • vector._compute.lorentz.is_timelike
  • vector._compute.lorentz.isclose
  • vector._compute.lorentz.Mt
  • vector._compute.lorentz.Mt2
  • vector._compute.lorentz.not_equal
  • vector._compute.lorentz.rapidity
  • vector._compute.lorentz.scale
  • vector._compute.lorentz.subtract
  • vector._compute.lorentz.t
  • vector._compute.lorentz.t2
  • vector._compute.lorentz.tau
  • vector._compute.lorentz.tau2
  • vector._compute.lorentz.to_beta3
  • vector._compute.lorentz.transform4D
  • vector._compute.lorentz.unit
  • vector._compute.planar
  • vector._compute.planar.add
  • vector._compute.planar.deltaphi
  • vector._compute.planar.dot
  • vector._compute.planar.equal
  • vector._compute.planar.is_antiparallel
  • vector._compute.planar.is_parallel
  • vector._compute.planar.is_perpendicular
  • vector._compute.planar.isclose
  • vector._compute.planar.not_equal
  • vector._compute.planar.phi
  • vector._compute.planar.rho
  • vector._compute.planar.rho2
  • vector._compute.planar.rotateZ
  • vector._compute.planar.scale
  • vector._compute.planar.subtract
  • vector._compute.planar.transform2D
  • vector._compute.planar.unit
  • vector._compute.planar.x
  • vector._compute.planar.y
  • vector._compute.spatial
  • vector._compute.spatial.add
  • vector._compute.spatial.costheta
  • vector._compute.spatial.cottheta
  • vector._compute.spatial.cross
  • vector._compute.spatial.deltaangle
  • vector._compute.spatial.deltaeta
  • vector._compute.spatial.deltaR
  • vector._compute.spatial.deltaR2
  • vector._compute.spatial.dot
  • vector._compute.spatial.equal
  • vector._compute.spatial.eta
  • vector._compute.spatial.is_antiparallel

X

Y

Z